Rogues can be classified into three different specializations. One is called Combo Points, which OSRS gold seem to be based around a sequence of timing-based combats that add damage. Director Luis Barriga likened it to an eerily rhythm-based game. The second is called Shadow Realm, which puts you into temporary stealth for a moment to avoid harm while in the middle of combat. Lastly, Exploit Weakness is a specialization based on reaction where an icon will pop up at an opponent, and you must be able to predict an attack to deal more damage. Players do not have to select any one of the specializations and can combine capabilities to make their own unique playstyles and build.
When speaking with game director Luis Barriga, he stated that the first Diablo Rogue was a starting base from which they could further branch out the character class in Diablo IV.
"So you could say to say that the Rogue is godmotherly, I suppose, in the case of all Dexterity class for RPGs." was his response. "What I am referring to is that we can include all of those things to the class that we liked from say The Assassin or The Demon Hunter. This is the time to do it with Diablo IV, we want to go beyond the D1 class.
We're stating that The Sisterhood of the Sightless Eye, is one of the groups that you can find, the remains of them because that's an order that was destroyed and lost to time for a bit however, maybe players will discover what they've been doing. But then there's also like many different cutthroats you can find in the world, and you can learn techniques from all of them. We've managed to Buy RuneScape gold simply treat the class as a very root fantasy as a starting point, and later add the ideas that we'd like to see in an Dexterity focused class."